Render Farm Blog

Check on our render farm blog all information about our Artist of the Month contest, ArtWanted! gallery, CG related articles and special offers.

Art Wanted! Featuring Hamid Reza Goli

Friday, September 24th, 2021 by Julian Karsunky

Hamid Reza Goli - The Koi House

The relationship between architecture and nature is a conundrum as old as time. When Iranian CG artist Hamid Reza Goli encountered the site of environmental degradation, he was immediately inspired to counteract. Together with his wife, and fellow architect, he envisioned a structure that would revive the barren space and harmonically incorporate its lush surroundings. The result, the ‘Koi House’, is a blend of contemporary architecture and traditional Far Eastern aesthetics, bridging the gap between past and present, and pointing to a reconciliatory future.

Check out our interview to find out more about Hamid Reza, his artistic vision, and the making of the ‘Koi House’.

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The Making of 'Space Age Office' by Cem Tezcan

 Wednesday, September 22nd, 2021 by Cem Tezcan

Cem Tezcan - Space Age Office from the 70s

Wes Anderson aesthetics, retro vibes from the '70s, and a revolutionary message, all in Cem Tezcan's 3d recreation of a scene from 'The Grand Budapest Hotel' (2014). We will learn from his own words a bit about his inspiration for this very interesting project in which different elements intertwine to create a small world that features icons of cinematography, retro technology, french furniture design, and dabbles in the current block-chain media revolution.

Let's submerge into his small but very fascinating world and give the word to Cem.

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The Making of 'Dwarf' by Pablo del Amo

Wednesday, September 15th, 2021 by Pablo del Amo

Pablo del Amo - The Dwarf

Pablo del Amo, character artist, is taking animation to the next level, allowing his new character projects to be functional for cinematheques and movies with the use of great attention to detail and to the human anatomy. The creation of 'Dwarf' is a clear example of quality and functionality; perfect to use as a cinematic asset with proper retopology for being rigged and animated.

Now, Pablo himself tells us a bit more about how the 'Dwarf' came to life in this 'Making-of' edition:

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The Making of 'Apocalypse Never Comes Twice' by Kay John Yim

Wednesday, September 8th, 2021 by Kay John Yim

Kay John Yim - Apocalypse never comes twice

A useful and inspiring story for all of you who want to unleash your creativity! The creator of 'Apocalypse Never Comes Twice', CGI artist Kay John Yim, gives us details on his process for making this beautiful recreation of Antwerp Central in Belgium. A beautiful piece that shows how the pandemic was for him, as for many others, an opportunity to make some introspection and turn a negative situation into something beautiful, into a chance for spending time with yourself and develop new and amazing projects.

Let's have a look at John's creation process, challenges and lessons learned.

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3D Artist of the Month September 2021: Tina Tajaddod

Wednesday, September 1st, 2021 by Julian Karsunky

'Quiet Place'

While Iranian architect and visualizer Tina Tajaddod herself humbly declines the label of 3D artist, her soulful and intimately personal approach to CGI left us no choice but to select her as our September 2021 '3D Artist of the Month'! Skillfully crafted architectural reflections of her thoughts and feelings, Tina's work offers a unique and authentic glimpse into her mind. Although a design of individual creative expression, she nonetheless invites the viewer to seek refuge in her 'Quiet Place'.

In our interview, Tina discusses the Iranian CG community, introversion and the search for inner peace.

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The Making of 'Sluglord' by Alex Coman

Wednesday, August 11th, 2021 by Alex Coman

Alex Coman - Sluglord 3D project

Change is good, sometimes moving and changing what you do with your life can take you on new adventures and discover talents and passions you never knew you had. A perfect example of this is the recent change of interests of artist and architect Alex Coman. Taking him away for a while from the architectural industry, this new adventure has brought him to be immersed in the gaming world.

In this Making-of edition, Alex will walk us through the process of his awesome 3D recreation of the 'Sluglord'.

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Art Wanted! Featuring The Chicago 00 Project

Wednesday, August 11th, 2021 by Geoffrey Alan Rhodes

spherical virtual reality

In 2020, the Chicago History Museum partnered with the filmmaker, Geoffrey Alan Rhodes, to produce a virtual reality experience of the 1893 World’s Fair in Chicago. The centerpiece of the experience would be a recreated ride on the original Ferris Wheel using historical photographs, taken through the windows of the passenger cars more than 120 years ago, matched with VR drone photography above the site, and a 3D animated recreation of the wheel and the car interior.

This case study describes the project, the process, and the essential role of RebusFarm’s generous support.

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What is cloud rendering?

Tuesday, August 10th, 2021

What is cloud rendering?

Cloud rendering is the process of calculating 3D images/animations on a render farm which is incredibly faster than rendering on a single computer system. These render farms are specialized in the calculation of computer generated images (CGI). Next to the speed, cloud rendering has further benefits. Read the full article for more detailed information.

More detailed explanation

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3D Artist of the Month August 2021: Ines DGA

Thursday, July 1st, 2021 by Julian Karsunky

Make a Wish

While personal projects are the bread and butter of many artists, some projects are more personal than others. When Ines Dga, our August 2021 3D Artist of the Month, put her heart and soul into creating a unique and touching birthday present for a special someone, the Tunisian interior designer gifted the entire CG community a wonderful scene. ‘Make a Wish’, her take on a Scandinavian kitchen interior, has already made waves online, and is a sure sign of a great artist on the rise.

In our interview, Ines talks about juggling work and her PHD-studies, female representation in the CG industry, and the power of 3D as a canvass of creative expression.

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Art Wanted! Featuring Ali Farvardin

Monday, July 19th, 2021 by Julian Karsunky

Ali Farvardin - Villa

While snow is not an unusual sight in parts of Iran, it still might come as surprise that Ali Farvardin, our ArtWanted! feature in July 2021, is jokingly called 'snowman' by his friends. But the young architect and 3D artist has a deep appreciation for all nature, and it features prominently in his work. Free from geographical limitations, Ali enjoys exploring European landscapes, right down to the nuances of Swedish housing designs.

In our interview, Ali discusses the joys of working remotely, environmentally conscious architecture, and gives advice for self-improvement.

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