How to submit a job using Cinema 4D and the Physical Renderer

Open the scene you want to render online in Cinema 4D and open the render setup.

3D Render Setup for Cinema 4D with the Physical Renderer

In the 'Output' tab you configure your resolution and set your frame range.

In the 'Save' tab, set a name and a path for the images you want to render. If you are using multipass, set a path and a name for it as well.

In the 'Global Illumination' tab, configure your desired render settings. Make sure to choose something that gives you a clean image but doesn't calculate too long as this will affect the price.

To upload your job to the render cloud please close the Cinema 4D render setup and open the RebusFarm setup window via the RebusFarm tab or press Ctrl+shift+F on your keyboard.

RebusFarm render setup in the Cinema 4D toolbar

Please refer to 'Cinema 4D Job Submission' for more detailed information about each of the options of the RebusFarm setup window.

Rebus Farminizer setup window

After configuring your RebusFarm settings, please click on the button 'Upload to RebusFarm' at the bottom of the RebusFarm setup window.

A new window will open for RebusFarm messages showing all the relevant information, warnings, and errors your scene may have.

Rebus Render Farm messages window

If you don’t get an error message, please proceed by clicking on 'Send to RebusFarm'.

The Rebus Farminizer will upload your render job including all the assets required for rendering. You can check the progress of the upload and rendering by visiting the ControlCenter. Once the upload process is completed, the rendering process will start automatically if you activated the 'Autostart render' option before uploading. If not, you will have to start the rendering manually by clicking on the 'Start render' button in the ControlCenter. Check our 'How to use the ControlCenter' section for more details about the ControlCenter.

As soon as the render job is completed, your results will automatically be downloaded from the render cloud to the output save path that you set in your render configuration.